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anyone who has played a claw machine can relateto the experience of having the claw perfectly positioned only to see it weakly graze theprize before pulling back up. "no man!" it may seem like the machine isn't even trying.and well... "it is not your imagination, those claw machines are rigged!" there are a coupleof beloved stuffed animals that i have that are from a claw machine, a koala and a bear.that is vox.com writer, phil edwards. "i looked at the instruction guides for a fewof the biggest claw games out there. take for example, the manual for black tie toysadvanced crane machine. if you look at page 8, section subheading claw strength you willsee a horrifying piece of information. "managing
profit is made easy. simply input the coinvalue, the average value of the merchandise, and the profit level. the machine will automaticallycalculate when to send full strength to the claw." alright, so if it cost 50 cents toplay the game, and the prize inside cost 7 dollars. to make a profit of 50% full powerwill be sent to the claw only about once every 21 games or so. that sucks. they also randomizethat winning game within a range so that players can't predict when exactly it will happen.and you might notice a subheading that says "dropping skill" they can program the machineto make you think you almost won. they taunt you with it. you see the stuffed animal flyingin the air. and then it drops it. and that just ruins everything. so, most of the timeclaw machines are more like slot machines,
than like skeeball or wack-a-mole. "who'sin charge here!" "the claw!" the question of whether claw machines are a game of skill or chance goes back decades. the earlier versions back in the 1930s had very little elementof skill and were marketed as highly profitable for their owners. this was the depressionera and people were desperate for ways to get money moving. during a crackdown on organziedcrime in the 1950s federal law classified claw machines as gambling devices and prohibitedthe transporation of them across state lines. after those laws were relaxed in the 1970snewer claw machines from europe and asia spread throughout the united states. they actuallystarted calling them "skill cranes" because the joystick gave players more precise control.but owners had increasing control over profits
as well. and they've been met with a patchworkof state and local laws and regulations. if machine operators want to make that claw reallyreally unfair against the players, there's not a lot stopping them. most of the regulationsfocus on the prize size, not the strength of the claw. that's a reason that you mightsee fewer of the "win a free ipad" claw machines or "win a free iphone" claw machines around.and more of just old fashioned stuffed animals. it's great if players know what they are upagainst. especially since sites like youtube have enabled claw machine enthusiast to broadcasttheir victories. like this guy. "i'm matt magnone. join me as i venture out and winas much crap as i can from claw machines!" my best outcome of this is not that all theclaw machines go away. since i first wrote
this article, i've spent a dollar on clawmachines... and i've lost. all i want for people to know is that they are not the problem.the claw machine is the problem. "ah, you piece of crap!"